The campaign experience is pretty polished to a point, with cutscenes that feature different camera angles and animations – a step up from Starcraft and Warcraft, where we’d just look over the heads of some units talking to each other.
The developer plans to add the other two chapters as Early Access continues.
At the time of writing, the campaign features the story of these two people and is the story of one of three playable armies. Two friends join their forces to try and break this cycle and head to the Shattered South to seek new lands and bring civilisation to the broken land. Tribes, nomads or those who seek something darker all clash with each other in a fight for survival. In the campaign, we are introduced to a harsh and unforgiving land that has pitted its people against each other for resources, no matter how small they may be. At launch, Early Access features a story campaign, fully playable in either single-player or two-player co-op. A Year Of Rain’s story and multiplayer modes are built from the ground up with teams of two in mind, whether the second player is human or AI. A Year Of Rain mixes classic strategy elements with co-op gameplay, and as well as base building and campaign storytelling, it boasts full cutscenes with voice acting. Developer Daedalic Entertainment recently released the new team-based RTS A Year Of Rain onto Steam Early Access.